This practical course focuses on design for screens, from application user interfaces to web design. This course could be taken as a complement to one of our user centered design courses or as a stand alone course for designers, developers and product managers who want to learn more about making design decisions for screens.
NOTE: This is a design course, not a coding course although it does include a summary of the most common technologies used to implement web and UI design.
This course is suitable for:
If you are unsure if this course is right for you please contact us, we are happy to talk over the course with you in more detail.
No previous UX, UI, or design experience is necessary.
You will need a laptop with your graphic design or layout programme of choice although if you don’t have access to a laptop or to graphic design software let us know and we can arrange to provide some for you.
We will provide all other materials.
Although our ‘UX Crash Course’ and ‘Intro to UX’ course do include a section of designing for screens their primary focus is on teaching an evidence based user centered design process. They teach a process that includes research, design and testing.
Just as our ‘User Research’ and ‘User Testing and Prototyping’ courses go deeper into the research and testing aspects of this process, the ‘User Interface Design: Designing for screens’ course is focused primarily on the design phase and goes deeper into the mechanics of making detailed user interface decisions.
20 people maximum.
This workshop requires a minimum of 9 people to run.
We will notify and refund you if this event is cancelled.
No refund for withdrawal within 24 hours of the workshop date.
50% refund for withdrawal within 8 days of the workshop date.
Tickets are transferable to other people but not to other UX Gym courses.