Like our 1 day UX Crash Course this course gives you hands-on experience of a digital UX design project from start to finish, but it goes into more depth in each area. This course is designed to give you a more thorough understanding of the principles behind a modern user centered design process and more practical experience of some of the most common activities you will encounter in a typical user experience project. The day is designed so you can apply what you learn immediately to your current projects and also use what you learn as a base for further study.
You are put in a team and work on a digital design project throughout the day learning and applying human centered design methods as you go. No coding is required with the focus for this day on design decisions rather than implementation.
You will learn the basic principles of user experience design including its history and common terminology used.
You learn how to identify if research is required, what kind of research is best suited to your project, and the basics of designing research to get valid outcomes. You experience implementing a common research method and learn how to synthesise and interpret user research results.
As well as covering all the material found in our 1 day crash course you get to spend more time learning how to facilitate research to get usable results and learning how to synthesise your research results to identify themes, needs, and opportunities.
You learn the basic principles behind making good interaction and UI design decisions and experience putting those principles into practice.
This includes the material covered in our crash course but also goes into more depth on best practice UI/Interaction design and how to design to accomodate common user/customer behaviour.
You learn what you can and can’t user test, how to design user tests that are likely to get you valid results and experience designing and facilitating user tests for you project.
This is an experiential course. You learn by doing, developing a project throughout the 2 days taking it through a full UX design process from initial research through to usability testing. To ensure you can use what you learn during the week in your regular design practice you are given:
You get common UX methods that make up a typical UX design process. These are practical ways of working that you can take away and start applying immediately.
You get the foundation theory behind these methods - why we work the way we do. This gives you a basis for further study and helps you judge how appropriate any method is for a given problem. A firm grasp of basic principles also makes it easier for you to alter a method or develop your own methods as needed.
You apply the principles and methods to your project. This experience of applying a clean principle and method to messy human behaviour is essential if you are going to learn how to practically solve real design problems in a human centered way.
No prior knowledge is required to do this course, it is suitable for absolute beginners. However the course is primarily aimed at:
Everything you need will be provided. We don’t supply lunch but we do do a morning coffee run and supply fruit and snacks to keep you going.
We provide a 1 day (The UX Crash Course), 2 day (Introduction to UX design) and 1 week (UX Intensive Week) UX course. They are all based on the same practical approach and cover similar subject matter areas but vary in the level of depth they go into and the time you get to put the methods into practice. None of them assume any previous experience with design or technology, and you should be able to start applying what you learn straight away after any of them.
We recommend the 1 day course for people who want an understanding of UX principles and experience in working on a UX project in as rapid a format as possible! You participate in a full human centered UX process, moving very quickly through each stage. You will learn enough to start applying what you learn in your regular design practice, and to use as a base for further study.
We recommend the 2 day course for people who need a more thorough grounding in the principles and methods and more time to practice putting them into action. This course covers all the material found in the 1 day course, but gives you more time to practice the methods and includes extra principles and methods we can’t fit into the 1 day course.
We recommend the week long course for people who need to ‘level up’ and become a full UX designer, or have demanding roles that require a robust ability to apply best practice human centered design principles to their UX work. This week can be done in addition to either the 1 day or 2 day course or can be taken as a stand alone course. It includes all the material found in our 1 day UX courses (Crash Course, user research, information architecture, UI design, and usability testing) and the 2 day introduction course, but includes extra content that connects all these practices together and more time to experience putting everything you learn into practice.
The 2 day course is not designed to follow the 1 day course but is intended as an alternative for people who need more depth. We don’t recommend doing the 1 day course with the intention of following it with the 2 day course as there is a lot of overlap in course material.
20 people maximum.
This workshop requires a minimum of 9 people to run.
We will notify and refund you if this event is cancelled.
No refund for withdrawal within 24 hours of the workshop date.
50% refund for withdrawal within 8 days of the workshop date.
Tickets are transferable to other people but not to other UX Gym courses.